Efficient algorithms for real-time GPU volumetric cloud rendering with enhanced geometry - de Parga, C.J.; Palomo, S.R.G. (Symmetry, 2018)

Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection - Delgado Díez, S.; Cerrada Somolinos, C.; Gómez Palomo, S.R. (Computer Graphics Forum, 2024)