Lara Cabrera, Raul raul.lara@uam.es

Publications

Evolving Matrix-Factorization-Based Collaborative Filtering Using Genetic Programming

  • Lara-Cabrera, Raul
  • Gonzalez-Prieto, Angel
  • Ortega, Fernando
  • Bobadilla, Jesus;

Applied Sciences-Basel - 1/1/2020

10.3390/app10020675 View at source

  • ISSN 20763417

Deep matrix factorization approach for collaborative filtering recommender systems

  • Lara-Cabrera R., González-Prieto Á., Ortega F.

Applied Sciences-Basel - 1/7/2020

10.3390/app10144926 View at source

  • ISSN 20763417

Linguistic analysis of pro-ISIS users on Twitter

  • Torregrosa J., Thorburn J., Lara-Cabrera R., Camacho D., Trujillo H.M.

Behavioral Sciences Of Terrorism And Political Aggression (p. 171-185) - 2/7/2020

10.1080/19434472.2019.1651751 View at source

  • ISSN 19434472

CF4J 2.0: Adapting Collaborative Filtering for Java to new challenges of collaborative filtering based recommender systems

  • Ortega F
  • Mayor J
  • López-Fernández D
  • Lara-Cabrera R

Knowledge-Based Systems - 1/1/2021

10.1016/j.knosys.2020.106629 View at source

  • ISSN 09507051

Deep learning feature selection to unhide demographic recommender systems factors

  • Bobadilla, J.
  • Gonzalez-Prieto, A.
  • Ortega, F.
  • Lara-Cabrera, R.;

Neural Computing & Applications (p. 7291-7308) - 1/1/2021

10.1007/s00521-020-05494-2 View at source

  • ISSN 14333058

Providing reliability in recommender systems through Bernoulli Matrix Factorization

  • Ortega F
  • Lara-Cabrera R
  • González-Prieto Á
  • Bobadilla J

Information Sciences (p. 110-128) - 1/1/2021

10.1016/j.ins.2020.12.001 View at source

  • ISSN 00200255

Deep learning approach to obtain collaborative filtering neighborhoods

  • Bobadilla, Jesus
  • Gonzalez-Prieto, Angel
  • Ortega, Fernando
  • Lara-Cabrera, Raul;

Neural Computing & Applications (p. 2939-2951) - 1/1/2022

10.1007/s00521-021-06493-7 View at source

  • ISSN 14333058

Dirichlet Matrix Factorization: A Reliable Classification-Based Recommender System

  • Lara-Cabrera R
  • González Á
  • Ortega F
  • González-Prieto Á

Applied Sciences-Basel - 1/1/2022

10.3390/app12031223 View at source

  • ISSN 20763417

This researcher has no books.

This researcher has no book chapters.

Procedural map generation for a RTS game

  • Lara-Cabrera R., Cotta C., Fernandez-Leiva A.

13th International Conference on Intelligent Games and Simulation, GAME-ON 2012 (p. 53-58) - 1/12/2012

  • iMarina

A procedural balanced map generator with self-adaptive complexity for the real-time strategy game planet wars

  • Lara-Cabrera R., Cotta C., Fernández-Leiva A.

14th Conference on Artificial Intelligence in Medicine, AIME 2013 (p. 274-283) - 1/1/2013

10.1007/978-3-642-37192-9-28 View at source

  • ISSN 16113349

A review of computational intelligence in RTS games

  • Lara-Cabrera R., Cotta C., Fernandez-Leiva A.J.

Proceedings of the 2013 IEEE Symposium on Foundations of Computational Intelligence, FOCI 2013 - 2013 IEEE Symposium Series on Computational Intelligence, SSCI 2013 (p. 114-121) - 15/10/2013

10.1109/foci.2013.6602463 View at source

Car setup optimization via evolutionary algorithms

  • Cotta, Carlos
  • Fernandez-Leiva, Antonio J.
  • Fuentes Sanchez, Alberto
  • Lara-Cabrera, Raul;

14th Conference on Artificial Intelligence in Medicine, AIME 2013 (p. 346-354) - 17/7/2013

10.1007/978-3-642-38682-4_37 View at source

  • ISSN 16113349

Designing and evolving an unreal tournament™ 2004 expert bot

  • Mora, Antonio M.
  • Aisa, Francisco
  • Caballero, Ricardo
  • Garcia-Sanchez, Pablo
  • Julian Merelo, Juan
  • Castillo, Pedro A.
  • Lara-Cabrera, Raul;
... View more Collapse

14th Conference on Artificial Intelligence in Medicine, AIME 2013 (p. 312-323) - 17/7/2013

10.1007/978-3-642-38682-4_34 View at source

  • ISSN 16113349

Using self-adaptive evolutionary algorithms to evolve dynamism-oriented maps for a real time strategy game

  • Lara-Cabrera R., Cotta C., Fernández-Leiva A.

14th Conference on Artificial Intelligence in Medicine, AIME 2013 (p. 256-263) - 1/1/2014

10.1007/978-3-662-43880-0_28 View at source

  • ISSN 16113349

Automatic content generation for a new game based on the problem of three bodies

  • Alcoba A., Lara-Cabrera R., Fernández-Leiva A.

CEUR Workshop Proceedings (p. 199-210) - 1/1/2014

  • ISSN 16130073
  • iMarina

A self-adaptive evolutionary approach to the evolution of aesthetic maps for a RTS game

  • Lara-Cabrera R., Cotta C., Fernández-Leiva A.

Proceedings of the 2014 IEEE Congress on Evolutionary Computation, CEC 2014 (p. 298-304) - 16/9/2014

10.1109/cec.2014.6900562 View at source

Game artificial intelligence: Challenges for the scientific community

  • Lara-Cabrera R., Nogueira-Collazo M., Cotta C., Fernández-Leiva A.

CEUR Workshop Proceedings (p. 1-12) - 1/1/2015

  • ISSN 16130073
  • iMarina

A spatially-structured PCG method for content diversity in a physics-based simulation game

  • Lara-Cabrera R., Gutierrez-Alcoba A., Fernández-Leiva A.

14th Conference on Artificial Intelligence in Medicine, AIME 2013 (p. 653-668) - 1/1/2016

10.1007/978-3-319-31204-0_42 View at source

  • ISSN 16113349

This researcher has no working papers.

This researcher has no technical reports.

This researcher has no research projects.

This researcher has no supervised thesis.

This researcher has no patents or software licenses.

Last data update: 3/5/24 2:02 PM